assemblyscript/tests/runtime/optimized.wat

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(module
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$i (func (result i32)))
(type $FUNCSIG$iiii (func (param i32 i32 i32) (result i32)))
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(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$iii (func (param i32 i32) (result i32)))
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(type $FUNCSIG$viiii (func (param i32 i32 i32 i32)))
(type $FUNCSIG$viii (func (param i32 i32 i32)))
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(type $FUNCSIG$vi (func (param i32)))
(type $FUNCSIG$v (func))
(import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
(memory $0 1)
(data (i32.const 8) "\10\00\00\00\"")
(data (i32.const 24) "a\00s\00s\00e\00m\00b\00l\00y\00/\00i\00n\00d\00e\00x\00.\00t\00s")
(data (i32.const 64) "\10\00\00\00\1c")
(data (i32.const 80) "~\00l\00i\00b\00/\00m\00e\00m\00o\00r\00y\00.\00t\00s")
(global $assembly/index/ROOT (mut i32) (i32.const 0))
(global $assembly/index/CUR (mut i32) (i32.const 0))
(global $assembly/index/ROOTS (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "__mm_allocate" (func $assembly/index/__mm_allocate))
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(export "__mm_reallocate" (func $assembly/index/__mm_reallocate))
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(export "__mm_free" (func $assembly/index/__mm_free))
(export "__rt_visit" (func $assembly/index/__rt_visit))
(export "__gc_retain" (func $assembly/index/__gc_retain))
(export "__gc_release" (func $assembly/index/__gc_release))
(export "__gc_collect" (func $assembly/index/collectCycles))
(func $assembly/index/removeBlock (; 1 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
local.get $1
i32.load
i32.const -4
i32.and
local.tee $2
i32.const 256
i32.lt_u
if (result i32)
local.get $2
i32.const 16
i32.div_u
local.set $4
i32.const 0
else
local.get $2
i32.const 31
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local.get $2
i32.clz
i32.sub
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local.tee $3
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $4
local.get $3
i32.const 7
i32.sub
end
local.set $3
local.get $1
i32.load offset=20
local.set $2
local.get $1
i32.load offset=16
local.tee $5
if
local.get $5
local.get $2
i32.store offset=20
end
local.get $2
if
local.get $2
local.get $5
i32.store offset=16
end
local.get $1
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local.get $0
local.get $3
i32.const 4
i32.shl
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local.get $4
i32.add
i32.const 2
i32.shl
i32.add
i32.load offset=96
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i32.eq
if
local.get $0
local.get $3
i32.const 4
i32.shl
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local.get $4
i32.add
i32.const 2
i32.shl
i32.add
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local.get $2
i32.store offset=96
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local.get $2
i32.eqz
if
local.get $0
local.get $3
i32.const 2
i32.shl
i32.add
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local.get $0
local.get $3
i32.const 2
i32.shl
i32.add
i32.load offset=4
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i32.const 1
local.get $4
i32.shl
i32.const -1
i32.xor
i32.and
local.tee $1
i32.store offset=4
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local.get $1
i32.eqz
if
local.get $0
local.get $0
i32.load
i32.const 1
local.get $3
i32.shl
i32.const -1
i32.xor
i32.and
i32.store
end
end
end
)
(func $assembly/index/insertBlock (; 2 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
(local $7 i32)
local.get $1
i32.load
local.set $2
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local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
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local.tee $4
i32.load
local.tee $5
i32.const 1
i32.and
if
local.get $2
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i32.const -4
i32.and
i32.const 16
i32.add
local.get $5
i32.const -4
i32.and
i32.add
local.tee $3
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i32.const 1073741824
i32.lt_u
if
local.get $0
local.get $4
call $assembly/index/removeBlock
local.get $1
local.get $2
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i32.const 3
i32.and
local.get $3
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i32.or
local.tee $2
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i32.store
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
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local.tee $4
i32.load
local.set $5
end
end
local.get $2
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i32.const 2
i32.and
if
local.get $1
i32.const 4
i32.sub
i32.load
local.tee $3
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i32.load
local.tee $6
i32.const -4
i32.and
i32.const 16
i32.add
local.get $2
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i32.const -4
i32.and
i32.add
local.tee $7
i32.const 1073741824
i32.lt_u
if
local.get $0
local.get $3
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call $assembly/index/removeBlock
local.get $3
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local.get $6
i32.const 3
i32.and
local.get $7
i32.or
local.tee $2
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i32.store
local.get $3
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local.set $1
end
end
local.get $4
local.get $5
i32.const 2
i32.or
i32.store
local.get $4
i32.const 4
i32.sub
local.get $1
i32.store
local.get $2
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i32.const -4
i32.and
local.tee $2
i32.const 256
i32.lt_u
if (result i32)
local.get $2
i32.const 16
i32.div_u
local.set $2
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i32.const 0
else
local.get $2
i32.const 31
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local.get $2
i32.clz
i32.sub
local.tee $3
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i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $2
local.get $3
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i32.const 7
i32.sub
end
local.set $3
local.get $0
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local.get $3
i32.const 4
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
i32.add
i32.load offset=96
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local.set $4
local.get $1
i32.const 0
i32.store offset=16
local.get $1
local.get $4
i32.store offset=20
local.get $4
if
local.get $4
local.get $1
i32.store offset=16
end
local.get $0
local.get $3
i32.const 4
i32.shl
local.get $2
i32.add
i32.const 2
i32.shl
i32.add
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local.get $1
i32.store offset=96
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local.get $0
local.get $0
i32.load
i32.const 1
local.get $3
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i32.shl
i32.or
i32.store
local.get $0
local.get $3
i32.const 2
i32.shl
i32.add
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local.get $0
local.get $3
i32.const 2
i32.shl
i32.add
i32.load offset=4
i32.const 1
local.get $2
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i32.shl
i32.or
i32.store offset=4
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)
(func $assembly/index/addMemory (; 3 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
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(local $3 i32)
local.get $2
block (result i32)
local.get $0
i32.load offset=1568
local.tee $2
if
local.get $1
i32.const 16
i32.sub
local.get $2
i32.eq
if
local.get $2
i32.load
local.set $3
local.get $1
i32.const 16
i32.sub
local.set $1
end
end
local.get $1
end
i32.sub
local.tee $2
i32.const 48
i32.lt_u
if
return
end
local.get $1
local.get $3
i32.const 2
i32.and
local.get $2
i32.const 32
i32.sub
i32.const 1
i32.or
i32.or
i32.store
local.get $1
i32.const 0
i32.store offset=16
local.get $1
i32.const 0
i32.store offset=20
local.get $1
local.get $2
i32.add
i32.const 16
i32.sub
local.tee $2
i32.const 2
i32.store
local.get $0
local.get $2
i32.store offset=1568
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local.get $0
local.get $1
call $assembly/index/insertBlock
)
(func $assembly/index/initialize (; 4 ;) (type $FUNCSIG$i) (result i32)
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(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
i32.const 112
local.tee $3
i32.const 67107
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $1
current_memory
local.tee $0
i32.gt_s
if (result i32)
local.get $1
local.get $0
i32.sub
grow_memory
i32.const 0
i32.lt_s
else
i32.const 0
end
if
unreachable
end
local.get $3
local.tee $0
i32.const 0
i32.store
local.get $0
i32.const 0
i32.store offset=1568
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loop $repeat|0
block $break|0
local.get $2
i32.const 23
i32.ge_u
br_if $break|0
local.get $0
local.get $2
i32.const 2
i32.shl
i32.add
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i32.const 0
i32.store offset=4
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i32.const 0
local.set $1
loop $repeat|1
block $break|1
local.get $1
i32.const 16
i32.ge_u
br_if $break|1
local.get $0
local.get $2
i32.const 4
i32.shl
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local.get $1
i32.add
i32.const 2
i32.shl
i32.add
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i32.const 0
i32.store offset=96
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local.get $1
i32.const 1
i32.add
local.set $1
br $repeat|1
end
end
local.get $2
i32.const 1
i32.add
local.set $2
br $repeat|0
end
end
local.get $0
local.get $3
i32.const 1587
i32.add
i32.const -16
i32.and
current_memory
i32.const 16
i32.shl
call $assembly/index/addMemory
local.get $0
)
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(func $assembly/index/prepareSize (; 5 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
local.get $0
i32.const 1073741824
i32.ge_u
if
i32.const 0
i32.const 24
i32.const 466
i32.const 29
call $~lib/builtins/abort
unreachable
end
local.get $0
i32.const 15
i32.add
i32.const -16
i32.and
local.tee $0
i32.const 16
local.tee $1
local.get $0
local.get $1
i32.gt_u
select
)
(func $assembly/index/searchBlock (; 6 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
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(local $2 i32)
local.get $0
local.get $1
i32.const 256
i32.lt_u
if (result i32)
local.get $1
i32.const 16
i32.div_u
local.set $1
i32.const 0
else
i32.const 31
local.get $1
i32.const 1
i32.const 27
local.get $1
i32.clz
i32.sub
i32.shl
i32.add
i32.const 1
i32.sub
local.get $1
local.get $1
i32.const 536870912
i32.lt_u
select
local.tee $1
i32.clz
i32.sub
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local.set $2
local.get $1
local.get $2
i32.const 4
i32.sub
i32.shr_u
i32.const 16
i32.xor
local.set $1
local.get $2
i32.const 7
i32.sub
end
local.tee $2
i32.const 2
i32.shl
i32.add
i32.load offset=4
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i32.const -1
local.get $1
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $0
local.get $1
i32.ctz
local.get $2
i32.const 4
i32.shl
i32.add
i32.const 2
i32.shl
i32.add
i32.load offset=96
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else
local.get $0
i32.load
i32.const -1
local.get $2
i32.const 1
i32.add
i32.shl
i32.and
local.tee $1
if (result i32)
local.get $0
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local.get $0
local.get $1
i32.ctz
local.tee $1
i32.const 2
i32.shl
i32.add
i32.load offset=4
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i32.ctz
local.get $1
i32.const 4
i32.shl
i32.add
i32.const 2
i32.shl
i32.add
i32.load offset=96
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else
i32.const 0
end
end
)
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(func $assembly/index/growMemory (; 7 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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(local $2 i32)
(local $3 i32)
(local $4 i32)
current_memory
local.tee $2
local.tee $3
local.get $1
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
local.tee $1
local.tee $4
local.get $3
local.get $4
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
local.get $1
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
local.get $0
local.get $2
i32.const 16
i32.shl
current_memory
i32.const 16
i32.shl
call $assembly/index/addMemory
)
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(func $assembly/index/prepareBlock (; 8 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
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(local $3 i32)
(local $4 i32)
local.get $1
i32.load
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local.tee $3
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i32.const -4
i32.and
local.get $2
i32.sub
local.tee $4
i32.const 32
i32.ge_u
if
local.get $1
local.get $2
local.get $3
i32.const 2
i32.and
i32.or
i32.store
local.get $1
i32.const 16
i32.add
local.get $2
i32.add
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local.tee $1
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local.get $4
i32.const 16
i32.sub
i32.const 1
i32.or
i32.store
local.get $0
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local.get $1
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call $assembly/index/insertBlock
else
local.get $1
local.get $3
i32.const -2
i32.and
i32.store
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
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local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
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i32.load
i32.const -3
i32.and
i32.store
end
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)
(func $assembly/index/allocateBlock (; 9 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
(local $2 i32)
(local $3 i32)
local.get $0
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local.get $1
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call $assembly/index/prepareSize
local.tee $3
call $assembly/index/searchBlock
local.tee $2
i32.eqz
if
local.get $0
local.get $3
call $assembly/index/growMemory
local.get $0
local.get $3
call $assembly/index/searchBlock
local.set $2
end
local.get $2
i32.const 0
i32.store offset=4
local.get $2
i32.const 0
i32.store offset=8
local.get $2
local.get $1
i32.store offset=12
local.get $0
local.get $2
call $assembly/index/removeBlock
local.get $0
local.get $2
local.get $3
call $assembly/index/prepareBlock
local.get $2
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)
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(func $assembly/index/__mm_allocate (; 10 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
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(local $1 i32)
global.get $assembly/index/ROOT
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local.tee $1
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i32.eqz
if
call $assembly/index/initialize
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local.tee $1
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global.set $assembly/index/ROOT
end
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local.get $1
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local.get $0
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call $assembly/index/allocateBlock
i32.const 16
i32.add
)
(func $~lib/memory/memory.copy (; 11 ;) (type $FUNCSIG$viii) (param $0 i32) (param $1 i32) (param $2 i32)
(local $3 i32)
block $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.eq
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $1
i32.lt_u
if
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|0
local.get $0
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $2
i32.const 1
i32.sub
local.set $2
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $3
block (result i32)
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $3
i32.load8_u
end
i32.store8
br $continue|0
end
end
loop $continue|1
local.get $2
i32.const 8
i32.ge_u
if
local.get $0
local.get $1
i64.load
i64.store
local.get $2
i32.const 8
i32.sub
local.set $2
local.get $0
i32.const 8
i32.add
local.set $0
local.get $1
i32.const 8
i32.add
local.set $1
br $continue|1
end
end
end
loop $continue|2
local.get $2
if
local.get $0
local.tee $3
i32.const 1
i32.add
local.set $0
local.get $3
block (result i32)
local.get $1
local.tee $3
i32.const 1
i32.add
local.set $1
local.get $3
i32.load8_u
end
i32.store8
local.get $2
i32.const 1
i32.sub
local.set $2
br $continue|2
end
end
else
local.get $1
i32.const 7
i32.and
local.get $0
i32.const 7
i32.and
i32.eq
if
loop $continue|3
local.get $0
local.get $2
i32.add
i32.const 7
i32.and
if
local.get $2
i32.eqz
br_if $~lib/util/memory/memmove|inlined.0
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|3
end
end
loop $continue|4
local.get $2
i32.const 8
i32.ge_u
if
local.get $2
i32.const 8
i32.sub
local.tee $2
local.get $0
i32.add
local.get $1
local.get $2
i32.add
i64.load
i64.store
br $continue|4
end
end
end
loop $continue|5
local.get $2
if
local.get $0
local.get $2
i32.const 1
i32.sub
local.tee $2
i32.add
local.get $1
local.get $2
i32.add
i32.load8_u
i32.store8
br $continue|5
end
end
end
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end
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)
(func $assembly/index/reallocateBlock (; 12 ;) (type $FUNCSIG$iiii) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 i32)
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local.get $2
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call $assembly/index/prepareSize
local.tee $3
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local.get $1
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i32.load
local.tee $4
i32.const -4
i32.and
i32.le_u
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if
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local.get $0
local.get $1
local.get $3
call $assembly/index/prepareBlock
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local.get $1
local.get $2
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i32.store offset=12
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local.get $1
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return
end
local.get $1
i32.const 16
i32.add
local.get $1
i32.load
i32.const -4
i32.and
i32.add
local.tee $6
i32.load
local.tee $5
i32.const 1
i32.and
if
local.get $4
i32.const -4
i32.and
i32.const 16
i32.add
local.get $5
i32.const -4
i32.and
i32.add
local.tee $5
local.get $3
i32.ge_u
if
local.get $0
local.get $6
call $assembly/index/removeBlock
local.get $1
local.get $4
i32.const 3
i32.and
local.get $5
i32.or
i32.store
local.get $1
local.get $2
i32.store offset=12
local.get $0
local.get $1
local.get $3
call $assembly/index/prepareBlock
local.get $1
return
end
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end
local.get $0
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local.get $2
call $assembly/index/allocateBlock
local.tee $3
local.get $1
i32.load offset=4
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i32.store offset=4
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local.get $3
local.get $1
i32.load offset=8
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i32.store offset=8
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local.get $3
i32.const 16
i32.add
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local.get $1
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i32.const 16
i32.add
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local.get $2
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call $~lib/memory/memory.copy
local.get $1
local.get $4
i32.const 1
i32.or
i32.store
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local.get $0
local.get $1
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call $assembly/index/insertBlock
local.get $3
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)
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(func $assembly/index/__mm_reallocate (; 13 ;) (type $FUNCSIG$iii) (param $0 i32) (param $1 i32) (result i32)
global.get $assembly/index/ROOT
local.get $0
i32.const 16
i32.sub
local.get $1
call $assembly/index/reallocateBlock
i32.const 16
i32.add
)
(func $assembly/index/freeBlock (; 14 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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local.get $1
local.get $1
i32.load
i32.const 1
i32.or
i32.store
local.get $0
local.get $1
call $assembly/index/insertBlock
)
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(func $assembly/index/__mm_free (; 15 ;) (type $FUNCSIG$vi) (param $0 i32)
global.get $assembly/index/ROOT
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local.get $0
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i32.const 16
i32.sub
call $assembly/index/freeBlock
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)
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(func $assembly/index/decrement (; 16 ;) (type $FUNCSIG$vi) (param $0 i32)
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local.get $0
i32.load offset=4
i32.const 268435455
i32.and
i32.const 1
i32.eq
i32.eqz
if
local.get $0
i32.load offset=8
drop
end
unreachable
)
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(func $assembly/index/markGray (; 17 ;) (type $FUNCSIG$vi) (param $0 i32)
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(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 268435456
i32.ne
if
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.const 268435456
i32.or
i32.store offset=4
unreachable
end
)
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(func $assembly/index/scanBlack (; 18 ;) (type $FUNCSIG$vi) (param $0 i32)
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local.get $0
local.get $0
i32.load offset=4
i32.const -1879048193
i32.and
i32.store offset=4
unreachable
)
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(func $assembly/index/scan (; 19 ;) (type $FUNCSIG$vi) (param $0 i32)
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(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const 1879048192
i32.and
i32.const 268435456
i32.eq
if
local.get $1
i32.const 268435455
i32.and
i32.const 0
i32.gt_u
if
local.get $0
call $assembly/index/scanBlack
else
local.get $0
local.get $1
i32.const -1879048193
i32.and
i32.const 536870912
i32.or
i32.store offset=4
unreachable
end
end
)
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(func $assembly/index/collectWhite (; 20 ;) (type $FUNCSIG$vi) (param $0 i32)
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(local $1 i32)
local.get $0
i32.load offset=4
local.tee $1
i32.const -2147483648
i32.and
i32.eqz
i32.const 0
local.get $1
i32.const 1879048192
i32.and
i32.const 536870912
i32.eq
select
if
unreachable
end
global.get $assembly/index/ROOT
local.get $0
call $assembly/index/freeBlock
)
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(func $assembly/index/__rt_visit (; 21 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
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block $break|0
block $case4|0
block $case3|0
block $case2|0
block $case1|0
block $case0|0
local.get $1
i32.const 1
i32.sub
br_table $case0|0 $case1|0 $case2|0 $case3|0 $case4|0 $break|0
end
local.get $0
call $assembly/index/decrement
br $break|0
end
local.get $0
local.get $0
i32.load offset=4
i32.const 1
i32.sub
i32.store offset=4
local.get $0
call $assembly/index/markGray
br $break|0
end
local.get $0
call $assembly/index/scan
br $break|0
end
local.get $0
local.get $0
i32.load offset=4
local.tee $1
i32.const 1
i32.add
i32.store offset=4
local.get $1
i32.const 1879048192
i32.and
if
local.get $0
call $assembly/index/scanBlack
end
br $break|0
end
local.get $0
call $assembly/index/collectWhite
end
)
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(func $assembly/index/__gc_retain (; 22 ;) (type $FUNCSIG$vi) (param $0 i32)
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local.get $0
if
local.get $0
i32.const 16
i32.sub
local.tee $0
local.get $0
i32.load offset=4
i32.const 1
i32.add
i32.store offset=4
end
)
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(func $assembly/index/__gc_release (; 23 ;) (type $FUNCSIG$vi) (param $0 i32)
2019-04-16 17:33:33 +02:00
local.get $0
if
local.get $0
i32.const 16
i32.sub
call $assembly/index/decrement
end
)
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(func $assembly/index/collectCycles (; 24 ;) (type $FUNCSIG$v)
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(local $0 i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
global.get $assembly/index/ROOTS
local.tee $5
local.tee $2
local.set $3
global.get $assembly/index/CUR
local.set $0
loop $repeat|0
block $break|0
local.get $3
local.get $0
i32.ge_u
br_if $break|0
local.get $3
i32.load
local.tee $4
i32.load offset=4
local.tee $1
i32.const 268435455
i32.and
i32.const 0
i32.gt_u
i32.const 0
local.get $1
i32.const 1879048192
i32.and
i32.const 805306368
i32.eq
select
if
local.get $4
call $assembly/index/markGray
local.get $2
local.get $4
i32.store
local.get $2
i32.const 4
i32.add
local.set $2
else
i32.const 0
local.get $1
i32.const 268435455
i32.and
i32.eqz
local.get $1
i32.const 1879048192
i32.and
select
if
global.get $assembly/index/ROOT
local.get $4
call $assembly/index/freeBlock
else
local.get $4
local.get $1
i32.const 2147483647
i32.and
i32.store offset=4
end
end
local.get $3
i32.const 4
i32.add
local.set $3
br $repeat|0
end
end
local.get $2
global.set $assembly/index/CUR
local.get $5
local.set $0
loop $repeat|1
block $break|1
local.get $0
local.get $2
i32.ge_u
br_if $break|1
local.get $0
i32.load
call $assembly/index/scan
local.get $0
i32.const 4
i32.add
local.set $0
br $repeat|1
end
end
local.get $5
local.set $0
loop $repeat|2
block $break|2
local.get $0
local.get $2
i32.ge_u
br_if $break|2
local.get $0
i32.load
local.tee $1
local.get $1
i32.load offset=4
i32.const 2147483647
i32.and
i32.store offset=4
local.get $1
call $assembly/index/collectWhite
local.get $0
i32.const 4
i32.add
local.set $0
br $repeat|2
end
end
local.get $5
global.set $assembly/index/CUR
)
2019-04-17 17:48:26 +02:00
(func $null (; 25 ;) (type $FUNCSIG$v)
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nop
)
)