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(module
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(type $v (func))
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(type $ii (func (param i32) (result i32)))
(type $F (func (result f64)))
(type $iF (func (param i32) (result f64)))
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(type $iv (func (param i32)))
(type $FUNCSIG$iddddddd (func (param f64 f64 f64 f64 f64 f64 f64) (result i32)))
(type $FUNCSIG$vii (func (param i32 i32)))
(type $FUNCSIG$i (func (result i32)))
(type $FUNCSIG$ii (func (param i32) (result i32)))
(type $FUNCSIG$vi (func (param i32)))
(import "env" "memory" (memory $0 1))
(data (i32.const 8) "\0d\00\00\00~\00l\00i\00b\00/\00a\00r\00r\00a\00y\00.\00t\00s")
(table $0 1 anyfunc)
(elem (i32.const 0) $null)
(global $~lib/allocator/arena/startOffset (mut i32) (i32.const 0))
(global $~lib/allocator/arena/offset (mut i32) (i32.const 0))
(global $assembly/index/system (mut i32) (i32.const 0))
(export "memory" (memory $0))
(export "table" (table $0))
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(export "init" (func $assembly/index/init))
(export "step" (func $assembly/index/step))
(export "bench" (func $assembly/index/bench))
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(export "getBody" (func $assembly/index/getBody))
(start $start)
(func $~lib/allocator/arena/__memory_allocate (; 0 ;) (type $ii) (param $0 i32) (result i32)
(local $1 i32)
(local $2 i32)
(local $3 i32)
get_local $0
i32.const 1073741824
i32.gt_u
if
unreachable
end
get_global $~lib/allocator/arena/offset
tee_local $1
get_local $0
i32.const 1
get_local $0
i32.const 1
i32.gt_u
select
i32.add
i32.const 7
i32.add
i32.const -8
i32.and
tee_local $2
current_memory
tee_local $3
i32.const 16
i32.shl
i32.gt_u
if
get_local $3
get_local $2
get_local $1
i32.sub
i32.const 65535
i32.add
i32.const -65536
i32.and
i32.const 16
i32.shr_u
tee_local $0
get_local $3
get_local $0
i32.gt_s
select
grow_memory
i32.const 0
i32.lt_s
if
get_local $0
grow_memory
i32.const 0
i32.lt_s
if
unreachable
end
end
end
get_local $2
set_global $~lib/allocator/arena/offset
get_local $1
)
(func $assembly/index/Body#constructor (; 1 ;) (type $FUNCSIG$iddddddd) (param $0 f64) (param $1 f64) (param $2 f64) (param $3 f64) (param $4 f64) (param $5 f64) (param $6 f64) (result i32)
(local $7 i32)
i32.const 56
call $~lib/allocator/arena/__memory_allocate
tee_local $7
get_local $0
f64.store
get_local $7
get_local $1
f64.store offset=8
get_local $7
get_local $2
f64.store offset=16
get_local $7
get_local $3
f64.store offset=24
get_local $7
get_local $4
f64.store offset=32
get_local $7
get_local $5
f64.store offset=40
get_local $7
get_local $6
f64.store offset=48
get_local $7
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)
(func $~lib/internal/memory/memset (; 2 ;) (type $FUNCSIG$vii) (param $0 i32) (param $1 i32)
(local $2 i32)
get_local $1
i32.eqz
if
return
end
get_local $0
i32.const 0
i32.store8
get_local $0
get_local $1
i32.add
i32.const 1
i32.sub
i32.const 0
i32.store8
get_local $1
i32.const 2
i32.le_u
if
return
end
get_local $0
i32.const 1
i32.add
i32.const 0
i32.store8
get_local $0
i32.const 2
i32.add
i32.const 0
i32.store8
get_local $0
get_local $1
i32.add
tee_local $2
i32.const 2
i32.sub
i32.const 0
i32.store8
get_local $2
i32.const 3
i32.sub
i32.const 0
i32.store8
get_local $1
i32.const 6
i32.le_u
if
return
end
get_local $0
i32.const 3
i32.add
i32.const 0
i32.store8
get_local $0
get_local $1
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store8
get_local $1
i32.const 8
i32.le_u
if
return
end
i32.const 0
get_local $0
i32.sub
i32.const 3
i32.and
tee_local $2
get_local $0
i32.add
tee_local $0
i32.const 0
i32.store
get_local $1
get_local $2
i32.sub
i32.const -4
i32.and
tee_local $1
get_local $0
i32.add
i32.const 4
i32.sub
i32.const 0
i32.store
get_local $1
i32.const 8
i32.le_u
if
return
end
get_local $0
i32.const 4
i32.add
i32.const 0
i32.store
get_local $0
i32.const 8
i32.add
i32.const 0
i32.store
get_local $0
get_local $1
i32.add
tee_local $2
i32.const 12
i32.sub
i32.const 0
i32.store
get_local $2
i32.const 8
i32.sub
i32.const 0
i32.store
get_local $1
i32.const 24
i32.le_u
if
return
end
get_local $0
i32.const 12
i32.add
i32.const 0
i32.store
get_local $0
i32.const 16
i32.add
i32.const 0
i32.store
get_local $0
i32.const 20
i32.add
i32.const 0
i32.store
get_local $0
i32.const 24
i32.add
i32.const 0
i32.store
get_local $0
get_local $1
i32.add
tee_local $2
i32.const 28
i32.sub
i32.const 0
i32.store
get_local $2
i32.const 24
i32.sub
i32.const 0
i32.store
get_local $2
i32.const 20
i32.sub
i32.const 0
i32.store
get_local $2
i32.const 16
i32.sub
i32.const 0
i32.store
get_local $0
i32.const 4
i32.and
i32.const 24
i32.add
tee_local $2
get_local $0
i32.add
set_local $0
get_local $1
get_local $2
i32.sub
set_local $1
loop $continue|0
get_local $1
i32.const 32
i32.ge_u
if
get_local $0
i64.const 0
i64.store
get_local $0
i32.const 8
i32.add
i64.const 0
i64.store
get_local $0
i32.const 16
i32.add
i64.const 0
i64.store
get_local $0
i32.const 24
i32.add
i64.const 0
i64.store
get_local $1
i32.const 32
i32.sub
set_local $1
get_local $0
i32.const 32
i32.add
set_local $0
br $continue|0
end
end
)
(func $~lib/array/Array<Body>#constructor (; 3 ;) (type $FUNCSIG$i) (result i32)
(local $0 i32)
(local $1 i32)
i32.const 32
call $~lib/allocator/arena/__memory_allocate
tee_local $1
i32.const 20
i32.store
i32.const 8
call $~lib/allocator/arena/__memory_allocate
tee_local $0
i32.const 0
i32.store
get_local $0
i32.const 0
i32.store offset=4
get_local $0
get_local $1
i32.store
get_local $0
i32.const 5
i32.store offset=4
get_local $1
i32.const 8
i32.add
i32.const 20
call $~lib/internal/memory/memset
get_local $0
)
(func $assembly/index/NBodySystem#constructor (; 4 ;) (type $FUNCSIG$ii) (param $0 i32) (result i32)
(local $1 i32)
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(local $2 i32)
(local $3 f64)
(local $4 f64)
(local $5 f64)
(local $6 f64)
(local $7 i32)
get_local $0
i32.load offset=4
set_local $7
loop $repeat|0
get_local $1
get_local $7
i32.lt_s
if
get_local $0
i32.load
get_local $1
i32.const 2
i32.shl
i32.add
i32.load offset=8
tee_local $2
f64.load offset=48
set_local $3
get_local $4
get_local $2
f64.load offset=24
get_local $3
f64.mul
f64.add
set_local $4
get_local $5
get_local $2
f64.load offset=32
get_local $3
f64.mul
f64.add
set_local $5
get_local $6
get_local $2
f64.load offset=40
get_local $3
f64.mul
f64.add
set_local $6
get_local $1
i32.const 1
i32.add
set_local $1
br $repeat|0
end
end
i32.const 0
get_local $0
i32.load
tee_local $1
i32.load
i32.const 2
i32.shr_u
i32.lt_u
if (result i32)
get_local $1
i32.load offset=8
else
unreachable
end
tee_local $1
get_local $4
f64.neg
f64.const 39.47841760435743
f64.div
f64.store offset=24
get_local $1
get_local $5
f64.neg
f64.const 39.47841760435743
f64.div
f64.store offset=32
get_local $1
get_local $6
f64.neg
f64.const 39.47841760435743
f64.div
f64.store offset=40
i32.const 4
call $~lib/allocator/arena/__memory_allocate
tee_local $1
get_local $0
i32.store
get_local $1
2018-04-23 15:04:04 +02:00
)
(func $assembly/index/init (; 5 ;) (type $v)
2018-04-23 15:04:04 +02:00
(local $0 i32)
(local $1 i32)
call $~lib/array/Array<Body>#constructor
set_local $1
f64.const 0
f64.const 0
f64.const 0
f64.const 0
f64.const 0
f64.const 0
f64.const 39.47841760435743
call $assembly/index/Body#constructor
set_local $0
get_local $1
i32.load
get_local $0
i32.store offset=8
f64.const 4.841431442464721
f64.const -1.1603200440274284
f64.const -0.10362204447112311
f64.const 0.606326392995832
f64.const 2.81198684491626
f64.const -0.02521836165988763
f64.const 0.03769367487038949
call $assembly/index/Body#constructor
set_local $0
get_local $1
i32.load
i32.const 4
i32.add
get_local $0
i32.store offset=8
f64.const 8.34336671824458
f64.const 4.124798564124305
f64.const -0.4035234171143214
f64.const -1.0107743461787924
f64.const 1.8256623712304119
f64.const 0.008415761376584154
f64.const 0.011286326131968767
call $assembly/index/Body#constructor
set_local $0
get_local $1
i32.load
i32.const 8
i32.add
get_local $0
i32.store offset=8
f64.const 12.894369562139131
f64.const -15.111151401698631
f64.const -0.22330757889265573
f64.const 1.0827910064415354
f64.const 0.8687130181696082
f64.const -0.010832637401363636
f64.const 1.7237240570597112e-03
call $assembly/index/Body#constructor
set_local $0
get_local $1
i32.load
i32.const 12
i32.add
get_local $0
i32.store offset=8
f64.const 15.379697114850917
f64.const -25.919314609987964
f64.const 0.17925877295037118
f64.const 0.979090732243898
f64.const 0.5946989986476762
f64.const -0.034755955504078104
f64.const 2.0336868699246304e-03
call $assembly/index/Body#constructor
set_local $0
get_local $1
i32.load
i32.const 16
i32.add
get_local $0
i32.store offset=8
get_local $1
call $assembly/index/NBodySystem#constructor
set_global $assembly/index/system
)
(func $assembly/index/NBodySystem#advance (; 6 ;) (type $FUNCSIG$vi) (param $0 i32)
(local $1 i32)
(local $2 f64)
(local $3 i32)
(local $4 f64)
2018-05-03 19:25:32 +03:00
(local $5 f64)
(local $6 f64)
(local $7 i32)
(local $8 f64)
(local $9 f64)
(local $10 f64)
(local $11 f64)
(local $12 i32)
(local $13 i32)
(local $14 f64)
(local $15 f64)
(local $16 f64)
(local $17 f64)
(local $18 f64)
get_local $0
i32.load
tee_local $12
i32.load offset=4
set_local $13
loop $repeat|0
get_local $3
get_local $13
i32.lt_u
if
get_local $12
i32.load
get_local $3
i32.const 2
i32.shl
i32.add
i32.load offset=8
tee_local $0
f64.load
set_local $14
get_local $0
f64.load offset=8
set_local $15
get_local $0
f64.load offset=16
set_local $16
get_local $0
f64.load offset=24
set_local $4
get_local $0
f64.load offset=32
set_local $5
get_local $0
f64.load offset=40
set_local $6
get_local $0
f64.load offset=48
set_local $17
get_local $3
i32.const 1
i32.add
set_local $7
loop $repeat|1
get_local $7
get_local $13
i32.lt_u
if
get_local $14
get_local $12
i32.load
get_local $7
i32.const 2
i32.shl
i32.add
i32.load offset=8
tee_local $1
f64.load
f64.sub
tee_local $18
tee_local $2
get_local $2
f64.mul
get_local $15
get_local $1
f64.load offset=8
f64.sub
tee_local $9
get_local $9
f64.mul
f64.add
get_local $16
get_local $1
f64.load offset=16
f64.sub
tee_local $10
get_local $10
f64.mul
f64.add
tee_local $8
f64.sqrt
set_local $11
get_local $4
get_local $2
get_local $1
f64.load offset=48
f64.const 0.01
get_local $8
get_local $11
f64.mul
f64.div
tee_local $11
f64.mul
tee_local $8
f64.mul
f64.sub
set_local $4
get_local $5
get_local $9
get_local $8
f64.mul
f64.sub
set_local $5
get_local $6
get_local $10
get_local $8
f64.mul
f64.sub
set_local $6
get_local $1
get_local $1
f64.load offset=24
get_local $18
get_local $17
get_local $11
f64.mul
tee_local $2
f64.mul
f64.add
f64.store offset=24
get_local $1
get_local $1
f64.load offset=32
get_local $9
get_local $2
f64.mul
f64.add
f64.store offset=32
get_local $1
get_local $1
f64.load offset=40
get_local $10
get_local $2
f64.mul
f64.add
f64.store offset=40
get_local $7
i32.const 1
i32.add
set_local $7
br $repeat|1
end
end
get_local $0
get_local $4
f64.store offset=24
get_local $0
get_local $5
f64.store offset=32
get_local $0
get_local $6
f64.store offset=40
get_local $0
get_local $0
f64.load
f64.const 0.01
get_local $4
f64.mul
f64.add
f64.store
get_local $0
get_local $0
f64.load offset=8
f64.const 0.01
get_local $5
f64.mul
f64.add
f64.store offset=8
get_local $0
get_local $0
f64.load offset=16
f64.const 0.01
get_local $6
f64.mul
f64.add
f64.store offset=16
get_local $3
i32.const 1
i32.add
set_local $3
br $repeat|0
end
end
)
(func $assembly/index/NBodySystem#energy (; 7 ;) (type $iF) (param $0 i32) (result f64)
(local $1 f64)
(local $2 i32)
(local $3 i32)
(local $4 i32)
(local $5 i32)
(local $6 f64)
(local $7 f64)
(local $8 f64)
(local $9 f64)
(local $10 f64)
get_local $0
i32.load
tee_local $4
i32.load offset=4
set_local $5
loop $repeat|0
get_local $2
get_local $5
i32.lt_u
if
get_local $4
i32.load
get_local $2
i32.const 2
i32.shl
i32.add
i32.load offset=8
tee_local $0
f64.load
set_local $7
get_local $0
f64.load offset=8
set_local $8
get_local $0
f64.load offset=16
set_local $9
get_local $1
f64.const 0.5
get_local $0
f64.load offset=48
tee_local $10
f64.mul
get_local $0
f64.load offset=24
tee_local $1
get_local $1
f64.mul
get_local $0
f64.load offset=32
tee_local $1
get_local $1
f64.mul
f64.add
get_local $0
f64.load offset=40
tee_local $1
get_local $1
f64.mul
f64.add
f64.mul
f64.add
set_local $1
get_local $2
i32.const 1
i32.add
set_local $0
loop $repeat|1
get_local $0
get_local $5
i32.lt_u
if
get_local $7
get_local $4
i32.load
get_local $0
i32.const 2
i32.shl
i32.add
i32.load offset=8
tee_local $3
f64.load
f64.sub
set_local $6
get_local $1
get_local $10
get_local $3
f64.load offset=48
f64.mul
get_local $6
get_local $6
f64.mul
get_local $8
get_local $3
f64.load offset=8
f64.sub
tee_local $1
get_local $1
f64.mul
f64.add
get_local $9
get_local $3
f64.load offset=16
f64.sub
tee_local $1
get_local $1
f64.mul
f64.add
f64.sqrt
f64.div
f64.sub
set_local $1
get_local $0
i32.const 1
i32.add
set_local $0
br $repeat|1
end
end
get_local $2
i32.const 1
i32.add
set_local $2
br $repeat|0
end
end
get_local $1
)
(func $assembly/index/step (; 8 ;) (type $F) (result f64)
get_global $assembly/index/system
call $assembly/index/NBodySystem#advance
get_global $assembly/index/system
call $assembly/index/NBodySystem#energy
)
(func $assembly/index/bench (; 9 ;) (type $iv) (param $0 i32)
(local $1 i32)
block $break|0
loop $repeat|0
get_local $1
get_local $0
i32.ge_u
br_if $break|0
get_global $assembly/index/system
call $assembly/index/NBodySystem#advance
get_local $1
i32.const 1
i32.add
set_local $1
br $repeat|0
unreachable
end
unreachable
end
)
(func $assembly/index/getBody (; 10 ;) (type $ii) (param $0 i32) (result i32)
2018-07-22 02:55:46 +02:00
(local $1 i32)
get_local $0
get_global $assembly/index/system
i32.load
tee_local $1
i32.load offset=4
i32.lt_u
if (result i32)
get_local $0
get_local $1
i32.load
tee_local $1
i32.load
i32.const 2
i32.shr_u
i32.lt_u
if (result i32)
get_local $0
i32.const 2
i32.shl
get_local $1
i32.add
i32.load offset=8
else
unreachable
end
else
i32.const 0
end
2018-07-22 02:55:46 +02:00
)
(func $start (; 11 ;) (type $v)
i32.const 40
set_global $~lib/allocator/arena/startOffset
get_global $~lib/allocator/arena/startOffset
set_global $~lib/allocator/arena/offset
2018-04-23 15:04:04 +02:00
)
(func $null (; 12 ;) (type $v)
nop
)
)