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import { AL_MASK, MAX_SIZE_32 } from "./allocator";
/** Size of an ArrayBuffer header. */
export const HEADER_SIZE: usize = (offsetof<ArrayBuffer>() + AL_MASK) & ~AL_MASK;
/** Maximum byte length of an ArrayBuffer. */
export const MAX_BLENGTH: i32 = <i32>MAX_SIZE_32 - HEADER_SIZE;
/** Computes an ArrayBuffer's size in memory. */
export function computeSize(byteLength: i32): usize {
// round up to power of 2, with HEADER_SIZE=8:
// 0 -> 2^3 = 8
// 1..8 -> 2^4 = 16
// 9..24 -> 2^5 = 32
// ...
// MAX_LENGTH -> 2^30 = 0x40000000 (MAX_SIZE_32)
return <usize>1 << <usize>(<u32>32 - clz<u32>(byteLength + HEADER_SIZE - 1));
}
/** Allocates a raw ArrayBuffer with uninitialized contents. */
export function allocate(byteLength: i32): ArrayBuffer {
assert(<u32>byteLength <= <u32>MAX_BLENGTH);
var buffer = allocate_memory(computeSize(byteLength));
store<i32>(buffer, byteLength, offsetof<ArrayBuffer>("byteLength"));
return changetype<ArrayBuffer>(buffer);
}
/** Common typed array interface. Not a global object. */
// export declare interface ArrayBufferView<T> {
// readonly buffer: ArrayBuffer;
// readonly byteOffset: i32;
// readonly byteLength: i32;
// readonly length: i32;
// }