assemblyscript/std/assembly/arraybuffer.ts

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/// <reference path="./rt/index.d.ts" />
import { BLOCK, BLOCK_MAXSIZE, BLOCK_OVERHEAD } from "./rt/common";
import { idof } from "./builtins";
import { E_INVALIDLENGTH } from "./util/error";
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export abstract class ArrayBufferView {
@unsafe data: ArrayBuffer;
@unsafe dataStart: usize;
@unsafe dataLength: u32;
protected constructor(length: i32, alignLog2: i32) {
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if (<u32>length > <u32>BLOCK_MAXSIZE >>> alignLog2) throw new RangeError(E_INVALIDLENGTH);
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var buffer = __alloc(length = length << alignLog2, idof<ArrayBuffer>());
this.data = changetype<ArrayBuffer>(buffer); // retains
this.dataStart = buffer;
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this.dataLength = length;
}
get byteOffset(): i32 {
return <i32>(this.dataStart - changetype<usize>(this.data));
}
get byteLength(): i32 {
return this.dataLength;
}
get length(): i32 {
ERROR("missing implementation: subclasses must implement ArrayBufferView#length");
return unreachable();
}
}
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@sealed export class ArrayBuffer {
static isView<T>(value: T): bool {
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if (value) {
if (value instanceof Int8Array) return true;
if (value instanceof Uint8Array) return true;
if (value instanceof Uint8ClampedArray) return true;
if (value instanceof Int16Array) return true;
if (value instanceof Uint16Array) return true;
if (value instanceof Int32Array) return true;
if (value instanceof Uint32Array) return true;
if (value instanceof Int64Array) return true;
if (value instanceof Uint64Array) return true;
if (value instanceof Float32Array) return true;
if (value instanceof Float64Array) return true;
if (value instanceof DataView) return true;
}
return false;
}
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constructor(length: i32) {
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if (<u32>length > <u32>BLOCK_MAXSIZE) throw new RangeError(E_INVALIDLENGTH);
var buffer = __alloc(<usize>length, idof<ArrayBuffer>());
memory.fill(buffer, 0, <usize>length);
return changetype<ArrayBuffer>(buffer); // retains
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}
get byteLength(): i32 {
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return changetype<BLOCK>(changetype<usize>(this) - BLOCK_OVERHEAD).rtSize;
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}
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slice(begin: i32 = 0, end: i32 = BLOCK_MAXSIZE): ArrayBuffer {
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var length = this.byteLength;
begin = begin < 0 ? max(length + begin, 0) : min(begin, length);
end = end < 0 ? max(length + end , 0) : min(end , length);
var outSize = <usize>max(end - begin, 0);
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var out = __alloc(outSize, idof<ArrayBuffer>());
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memory.copy(out, changetype<usize>(this) + <usize>begin, outSize);
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return changetype<ArrayBuffer>(out); // retains
}
toString(): string {
return "[object ArrayBuffer]";
}
}