2019-03-14 18:50:36 +03:00

126 lines
2.9 KiB
TypeScript

// import "allocator/tlsf";
import {handler} from "./dice";
import {JSONDecoder, JSONHandler} from "../node_modules/assemblyscript-json/assembly/decoder";
//import "allocator/buddy";
//import "allocator/arena";
export function allocate(size: i32) :i32 {
return memory.allocate(size);
}
export function deallocate(ptr: i32, size: i32): void {
memory.free(ptr);
}
export function invoke(ptr: i32, size: i32): i32 {
let bb: Uint8Array = new Uint8Array(size);
for (let i = 0; i < size; i++) {
bb[i] = load<u8>(ptr + i)
}
let jsonHandler = new ToDictJSONEventsHandler();
let decoder = new JSONDecoder<ToDictJSONEventsHandler>(jsonHandler);
decoder.deserialize(bb);
let result = jsonHandler.strings.get("test");
let strLen: i32 = result.length;
let addr = memory.allocate(strLen + 4);
for (let i = 0; i < 4; i++) {
let b: u8 = (strLen >> i * 8) as u8 & 0xFF;
store<u8>(addr + i, b);
}
let strAddr = addr + 4;
for (let i = 0; i < strLen; i++) {
let b: u8 = result.charCodeAt(i) as u8;
store<u8>(strAddr + i, b);
}
return addr;
}
class JoinRequest {}
class RollRequest {
public player_id: u64;
public bet_placement: u8;
public bet_size: u32;
constructor(player_id: u64 ,bet_placement: u8, bet_size: u32) {
this.player_id = player_id;
this.bet_placement = bet_placement;
this.bet_size = bet_size;
}
}
class GetBalanceRequest {
public player_id: u64;
constructor(player_id: u64) {
this.player_id = player_id;
}
}
class JoinResponse {
player_id: u64;
constructor(player_id: u64) {
this.player_id = player_id;
}
}
class RollResponse {
public outcome: u8;
public player_balance: u64;
constructor(outcome: u64 ,player_balance: u8, bet_size: u32) {
this.outcome = outcome;
this.player_balance = player_balance;
}
}
class GetBalanceResponse {
public player_balance: u64;
constructor(player_balance: u64) {
this.player_balance = player_balance;
}
}
class ErrorResponse {
message: string;
constructor(message: string) {
this.message = message;
}
}
class ToDictJSONEventsHandler extends JSONHandler {
public strings: Map<string, string> = new Map();
public booleans: Map<string, bool> = new Map();
public integers: Map<string, i64> = new Map();
setString(name: string, value: string): void {
this.strings.set(name, value);
}
setBoolean(name: string, value: bool): void {
this.booleans.set(name, value);
}
setNull(name: string): void {
}
setInteger(name: string, value: i64): void {
this.integers.set(name, value);
}
pushArray(name: string): bool {
return true;
}
popArray(): void {
}
pushObject(name: string): bool {
return true;
}
popObject(): void {
}
}